Journal Entry 3


Activity:
- recieved feedback on my game from my classmates
- incorporated the feedback

Notes:
The feedback I recieved was mainly about the difficulty of my game. Lot of jumps required almost pixel perfect timing and that was making the players really frustrated even though most of them found the main mechanic of jumpable bullets fun and interesting. So I made the game easier and more forgiving which I hope will allow the players to fully enjoy the mechanic without getting frustrated. I made some obstacles smaller, increased the boost the player recieves when jumping on a bullet and also made the hitbox of spikes smaller.

I also added one "quality of life" improvement - when players shot all of their bullets they had to wait for them to despawn before shooting again, so I made it that when they have the maximum amount of bullets in the air and they shoot again, the oldest bullet disappears and new bullet is shot.

Invested hours:
- incorporating feedback: 5 hours

Files

FinalBuild.zip 70 MB
Apr 16, 2023

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